tremulous:assets
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| tremulous:assets [2021/01/25 16:22] – romdos | tremulous:assets [2026/08/05 21:30] (current) – grangerhub | ||
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| + | 3D Modeling Resources: | ||
| + | |||
| + | Skinning and Texturing with Shaders: | ||
| + | |||
| Intro to Shaders | Intro to Shaders | ||
| Line 10: | Line 14: | ||
| - | For Tremulous, .shader files are located in the < | + | For Tremulous, .shader files are located in the //Tremulous/ |
| + | More info: | ||
| [[https:// | [[https:// | ||
| - | [[https:// | + | [[https:// |
| - | Examples: | + | Example `portal.shader` |
| - | < | + | ``` |
| models/ | models/ | ||
| { | { | ||
| Line 50: | Line 55: | ||
| } | } | ||
| } | } | ||
| + | ``` | ||
| - | </ | + | Example of different OpenGL blend functions in action: |
| - | Image:\\ | ||
| {{: | {{: | ||
| Line 64: | Line 69: | ||
| https:// | https:// | ||
| - | Image formats used and tools | ||
| - | Model formats used and tools | ||
| [[: | [[: | ||
| Line 78: | Line 81: | ||
| - | ==== Unorganized ==== | + | ==== Unorganized |
tremulous/assets.1611620560.txt.gz · Last modified: by romdos
